STUDIO TOOL

Browser-Based glTF & GLB Material Editor

The fastest way to tweak material parameters, adjust studio lighting, and export commercial-ready product visuals without opening heavy desktop 3D software.

60 FPS WebGL
100% In-Browser Privacy
Zero Installation
ACES Tone Mapping

Key Architectural Capabilities

tune

Per-Mesh Material Tuning

Adjust diffuse color, roughness, metalness, and transmission for every sub-mesh in the scene hierarchy.

account_tree

Interactive Part Hierarchy

Tree view of all named nodes with instant visibility toggling, locking, and multi-mesh isolation.

wb_sunny

Studio Lighting Control

Adjust key light intensity, color temperature in Kelvin (3200K–6500K), and ambient fill in real-time.

download

4K Snapshot Export

Download crystal-clear transparent PNG cutouts ready for marketing collaterals and e-commerce listings.

Technical Specifications & System Profile

Parameter / ArchitectureSpecification
Input Format.glb, .gltf
Output Format4K Transparent PNG, Config JSON
Lighting Rig3-Point Physical + HDRI
Shadow Resolution512px - 1024px Soft Blur
Browser CompatibilityChrome, Safari, Firefox, Edge

Replace Heavy 3D Software for Fast Tweaks

Eliminate 30-minute render times—view material adjustments at 60 FPS immediately.
Non-technical team members can easily adjust colorways and export marketing imagery.
No software licenses, installations, or GPU hardware restrictions required.

Frequently Asked Questions

Can I export transparent background images?

Yes. Our 4K export captures the 3D viewport with an alpha channel, producing clean PNG cutouts with contact shadow grounding.

Can I save my configured material settings?

Yes, you can export and copy your complete material configuration JSON to reapply it across multiple models.

Ready to Experience Physical 3D on the Web?

Launch our live 3D specimen stage or open the full 3D studio editor to test real-time PBR material shaders, calibrated studio lighting, and instant 4K cutouts.